ActionScript 2.0 on (release) { gotoAndStop ("resumeScene", 1) } ActionScript 3.0 resume.addEventListener(MouseEvent.CLICK, button1); function button1 (event: MouseEvent):void { gotoAndStop (1, "resumeScene"); } main.addEventListener(MouseEvent.CLICK, button2); function button2 (event: MouseEvent):void { gotoAndStop (1, "mainScene"); }